
We have a beta version of our Godot plugin that makes it drop dead easy to add webRTC to your Godot game! Its really simple, supports 3D audio, moving people around, etc.
Please contact us using https://xlimit.co/lets-talk/ to get technical and other information about gaming audio.
Person to Person physics engine that enables conversations between groups of people as natively as real-life.
Life-like Interaction allows you to hear from people, animals, and objects all over the virtual environment.
Can support thousands of people at once, for real time live audio experiences.
Simple and Secure Integration into ANY existing platform (mobile, web, app, etc).
Patent-pending Compiled Server Architecture designed specifically for audio and scalability.
Low-latency, low-bandwidth, scalable, robust infrastructure using industry standard WebRTC protocols.
Secure, privacy-centered servers.
Community led moderation with customizable business rules.
We have a built in mixing and moderation tools.